Sketch x Marvel : Prototyping for Mobile
1 min readFeb 8, 2020
I wanted to learn how to take wireframes and turn them into an interactive experience. Since mobile technology contains a good amount of interactions I went for iOS-based screens.
Steps Taken:
- On Sketch (v.53.2), I created a splash screen, landing screen and sub-page using the iOS 11 GUI for iPhone X kit and a Google Maps UI kit.
- With Sketch’s built-in Prototyping feature, I based screen changes on user taps.
- Using Marvel’s (marvelapp.com) Sketch plugin, I was able to sync my Sketch screens up to Marvel.
- This automatically generated the prototype for viewing on my Mac via QuickTime as well as Marvel’s mobile app.